Gamebots

Modules for servers
where people actually play

Musters, sign-offs, dues, raid nights — things a general-purpose Discord bot knows nothing about, because they only happen inside a faction or a guild. 0.99 € a month each, booked separately and cancellable any time.

The bot itself costs 8.99 € a month per server — game modules come on top, one by one.

GTA RP0.99 € / month

Who was there — and who said nothing

The muster system is the heart of it. An announcement with three buttons, a sign-off channel with a reason, and at the end a list that also names the people who never responded at all.

  • Three groups instead of two

    Coming, signed off — and no response. The third one is what counts.

  • Sign off with a reason, in its own channel

    No more DMs to whoever, but visible to the whole leadership.

  • In time or not — it says so

    Every sign-off with a time, measured against the start of the muster.

  • A run of weeks instead of one evening

    One muster with three missing is an evening. The same name four weeks running is a conversation.

  • Dues and billing

    Button, product, amount. The price is fixed at handover, and the per-member summary comes as a table.

1/4
muster

Daily muster · today, 8:00 pm

Back corner. If you can't make it, sign off — with the button, not in DMs.

✅ I'm in❌ Sign off🕐 Coming later

Leadership announces the night. Three buttons, nothing more.

Leadership announces the night. Three buttons, nothing more. The numbers live in the message itself. Nobody counts by hand. Whoever can't make it signs off with a reason — in a channel of its own, visible to all of leadership instead of to one person. Next morning it says who clicked — and who said nothing at all. That third group exists nowhere else. And across four weeks: a muster with three missing is one evening. The same name four times running is a conversation.

World of Warcraft0.99 € / month

Raid nights that fill themselves

Sign-ups by role, so you can see what the roster is still missing — instead of counting names in a chat and finding out at eight o'clock that there is no healer.

  • Sign up by role

    Tank, healer, damage — you see what is missing straight away, not after counting.

  • A reminder before the start

    A message to everyone signed up, shortly before it begins. Saves the “is anyone else coming?” round.

  • Recurring events

    Every Wednesday, every Sunday — set once, and the announcement goes out by itself.

1/2
raids

Wednesday raid · 8:00 pm

Nighthold, heroic. Sign up by 6 pm.

Tanks
2 of 2
Healers
3 of 4
Damage
11 of 14
Reserves
2
🛡️ Tank💚 Healer⚔️ Damage❌ Can't make it

One healer and three damage still missing — it says so without anyone counting.

Set up in your browser

Products, prices, events —
without a single command

Every game module gets its own section in the dashboard, named after the game. That is where you decide what happens in Discord.

fishbot.gg/dashboard/gtarp
Musters, sign-offs, dues

Musters, sign-offs, dues

Set the channels, keep products and payout prices up to date, pick a billing day — and download the summary as a table.

What comes next

New games are not programmed, they are configured — name, server query, events, done. So the question is not whether a game is technically possible, but whether enough servers ask for it.

Wardogs

in progress

Units, operation planning and attendance — on the same pattern as the GTA RP muster.

Game server status

planned

Player count and reachability of your server, live in a channel name or as a message.

Your game

on request

New game modules are configured, not programmed. Describe what your server does by hand every week.

Your game missing? Tell us on the support server — a module grows faster out of a concrete description than out of an idea.

Look first, book later

The bot runs free on any server. You switch a game module on in the dashboard for 0.99 € — and off again with the same click.

Add to server